The Ascension Machine

Mansion Raid

In which our intrepid adventurers:

- investigated a poor village child afflicted by the loss of a leg
- stole a holy mans most treasured possession
- evaded a fearsome sandworm with the cunning use of telekinetic pebbles
- explored a long abandoned mansion in the harsh wilderness of the desert
-discovered a mysterious diary/set of macarbre experiments focused around human and abhuman brains, an exotic garden kept fertile by a highly effective if dangerous ecosystem and a novel device that seems to collect moisture from the air.
- And were captured in the abandoned mansion where they chose to make camp!

Exp:
Alatar: +2 personal +3 story
Chabo: +2 personal +2 story

Sandworm

Comments

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